Disc east        [1] 1-16 -> Delay East *16 
(width 13ns)	 [2] 1-8  -> PLU-east ch0 1-8 (East inner no-delay)
		 [2] 9-16 -> Nowhere (East outer no-vertex)

Disc west        [1] 1-16 -> Delay West *16
(width 13ns)	 [2] 1-8  -> PLU-West ch0 1-8 (West inner no-delay)
		 [2] 9-16 -> Nowhere (West outer no vertex)

delay east       [1] 1-8  -> PLU-east ch1 1-8  (East inner delay)
(delay ~ 12nsec) [1] 9-16 -> Nowhere (East outer vertex)
		 [2] 1-16 -> Time to FERA East *16
		 [3] 1-16 -> Nowhere

delay west       [1] 1-8  -> PLU-West ch0 1-8  (West inner vertex)
(delay ~ 12nsec) [1] 9-16 -> Nowhere (West outer vertex)
		 [2] 1-16 -> Time to FERA West *16
		 [3] 1-16 -> Nowhere

PLU-east ch0 bit1 (N or more out of 8) -> PLU-3 ch0 bit1 (East-I no delay)
PLU-east ch0 bit2 (Sum 2 PMT Top)      -> PLU-3 ch0 bit2 (East-I-T no delay)
PLU-east ch0 bit3 (N or more out of 8) -> PLU-3 ch1 bit1 (East-I no delay)
PLU-east ch0 bit4 (Sum 2 PMT Bottom)   -> PLU-3 ch1 bit2 (East-I-B no delay)
PLU-east ch0 bit5 (N or more out of 8) -> PLU-4 ch0 bit1 (East-I no delay)
PLU-east ch0 bit6 (Sum 2 PMT North)    -> PLU-4 ch0 bit2 (East-I-N no delay)
PLU-east ch0 bit7 (N or more out of 8) -> PLU-4 ch1 bit1 (East-I no delay)
PLU-east ch0 bit8 (Sum 2 PMT South)    -> PLU-4 ch1 bit2 (East-I-S no delay)

PLU-east ch1 bit1 (N or more out of 8) -> PLU-3 ch0 bit3 (East-I delay)
PLU-east ch1 bit2 (Sum 2 PMT Top)      -> PLU-3 ch0 bit4 (East-I-T no delay)
PLU-east ch1 bit3 (N or more out of 8) -> PLU-3 ch1 bit3 (East-I delay)
PLU-east ch1 bit4 (Sum 2 PMT Bottom)   -> PLU-3 ch1 bit4 (East-I-B no delay)
PLU-east ch1 bit5 (N or more out of 8) -> PLU-4 ch0 bit3 (East-I delay)
PLU-east ch1 bit6 (Sum 2 PMT North)    -> PLU-4 ch0 bit4 (East-I-N no delay)
PLU-east ch1 bit7 (N or more out of 8) -> PLU-4 ch1 bit3 (East-I delay)
PLU-east ch1 bit8 (Sum 2 PMT South)    -> PLU-4 ch1 bit4 (East-I-S no delay)

PLU-west ch0 bit1 (N or more out of 8) -> PLU-3 ch0 bit5 (West-I no delay)
PLU-west ch0 bit2 (Sum 2 PMT Top)      -> PLU-3 ch0 bit6 (West-I-T no delay)
PLU-west ch0 bit3 (N or more out of 8) -> PLU-3 ch1 bit5 (West-I no delay)
PLU-west ch0 bit4 (Sum 2 PMT Bottom)   -> PLU-3 ch1 bit6 (West-I-B no delay)
PLU-west ch0 bit5 (N or more out of 8) -> PLU-4 ch0 bit5 (West-I no delay)
PLU-west ch0 bit6 (Sum 2 PMT North)    -> PLU-4 ch0 bit6 (West-I-N no delay)
PLU-west ch0 bit7 (N or more out of 8) -> PLU-4 ch1 bit5 (West-I no delay)
PLU-west ch0 bit8 (Sum 2 PMT South)    -> PLU-4 ch1 bit6 (West-I-S no delay)

PLU-west ch1 bit1 (N or more out of 8) -> PLU-3 ch0 bit7 (West-I delay)
PLU-west ch1 bit2 (Sum 2 PMT Top)      -> PLU-3 ch0 bit8 (West-I-T no delay)
PLU-west ch1 bit3 (N or more out of 8) -> PLU-3 ch1 bit7 (West-I delay)
PLU-west ch1 bit4 (Sum 2 PMT Bottom)   -> PLU-3 ch1 bit8 (West-I-B no delay)
PLU-west ch1 bit5 (N or more out of 8) -> PLU-4 ch0 bit7 (West-I delay)
PLU-west ch1 bit6 (Sum 2 PMT North)    -> PLU-4 ch0 bit8 (West-I-N no delay)
PLU-west ch1 bit7 (N or more out of 8) -> PLU-4 ch1 bit7 (West-I delay)
PLU-west ch1 bit8 (Sum 2 PMT South)    -> PLU-4 ch1 bit8 (West-I-S no delay)

PLU-3 ch0 bit0 (East-I-nd & East-I-d & West-I-nd & Wast-I-d)         -> Trigger with vertex
PLU-3 ch0 bit1 (East-I-nd & West-I-nd)                               -> Trigger without vertex
PLU-3 ch0 bit2 (East-I-T-nd & East-I-T-d & West-I-nd & Wast-I-d)     -> Scalar (Blue Top with vertex)
PLU-3 ch0 bit3 (East-I-nd & East-I-d & West-I-B-nd & Wast-I-B-d)     -> Scalar (Yellow Bottom with vertex)
PLU-3 ch0 bit4 (East-I-T-nd)	 	                             -> Scalar (East Top)
PLU-3 ch0 bit5 (West-I-T-nd)	 	                             -> Scalar (West Bottom)
PLU-3 ch0 bit6 (East-I-T-nd & East-I-T-d & West-I-B-nd & Wast-I-B-d) -> Scalar? (Top-Bottom vertex)

PLU-3 ch1 bit0 (East-I-nd & East-I-d & West-I-nd & Wast-I-d)         -> Scalar (Trigger with vertex)
PLU-3 ch0 bit1 (East-I-nd & West-I-nd)                               -> Scalar (Trigger without vertex)
PLU-3 ch1 bit2 (East-I-B-nd & East-I-B-d & West-I-nd & Wast-I-d)     -> Scalar (Blue Bottom with vertex)
PLU-3 ch1 bit3 (East-I-nd & East-I-d & West-I-T-nd & Wast-I-T-d)     -> Scalar (Yellow Top with vertex)
PLU-3 ch1 bit4 (East-I-B-nd)	 	                             -> Scalar (East Bottom)
PLU-3 ch1 bit5 (West-I-B-nd)	 	                             -> Scalar (West Top)
PLU-3 ch1 bit6 (East-I-B-nd & East-I-B-d & West-I-T-nd & Wast-I-T-d) -> Scalar? (Bottom-Top vertex)

PLU-4 ch0 bit2 (East-I-N-nd & East-I-N-d & West-I-nd & Wast-I-d)     -> Scalar (Blue North with vertex)
PLU-4 ch0 bit3 (East-I-nd & East-I-d & West-I-S-nd & Wast-I-S-d)     -> Scalar (Yellow North with vertex)
PLU-4 ch0 bit4 (East-I-N-nd)	 	                             -> Scalar (East North)
PLU-4 ch0 bit5 (West-I-N-nd)	 	                             -> Scalar (West South)
PLU-3 ch1 bit6 (East-I-N-nd & East-I-N-d & West-I-S-nd & Wast-I-S-d) -> Scalar? (North-South vertex)

PLU-4 ch1 bit2 (East-I-S-nd & East-I-S-d & West-I-nd & Wast-I-d)     -> Scalar (Blue South with vertex)
PLU-4 ch1 bit3 (East-I-nd & East-I-d & West-I-N-nd & Wast-I-N-d)     -> Scalar (Yellow North with vertex)
PLU-4 ch1 bit4 (East-I-N-nd)	 	                             -> Scalar (East South)
PLU-4 ch1 bit5 (West-I-N-nd)	 	                             -> Scalar (West North)
PLU-3 ch1 bit6 (East-I-S-nd & East-I-S-d & West-I-N-nd & Wast-I-N-d) -> Scalar?(South-North vertex)