00001 #include "BEMC_DSM_decoder.h"
00002
00003 #include <math.h>
00004 #include <stdlib.h>
00005 #include <iostream>
00006 #include <stdio.h>
00007 using namespace std;
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00012 int BEMC_DSM_L0_decoder(const unsigned char* rawDsmL0West, const unsigned char* rawDsmL0East, int *HighTower, int* PatchSum) {
00013
00014 if (!rawDsmL0West && !rawDsmL0East) return 0;
00015 int dsm_to_patch[30] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29};
00016 int patch;
00017 int dsm_read_map[16]={7,6,5,4,3,2,1,0,15,14,13,12,11,10,9,8};
00018 int tower_map[10]={0,1,2,3,4,5,6,7,8,9};
00019 unsigned char dsmby[30][16];
00020 unsigned char ch[16];
00021 for (int i = 0;i < 30;i++) {
00022 for (int j = 0;j < 16;j++) {
00023 int k = (16 * (i % 15)) + j;
00024 dsmby[i][j] = (i < 15) ? (rawDsmL0East ? rawDsmL0East[k] : 0) : (rawDsmL0West ? rawDsmL0West[k] : 0);
00025 }
00026 }
00027 for(int i = 0;i < 30;i++) {
00028 patch = dsm_to_patch[i];
00029 for(int j = 0;j < 16;j++) {
00030 int k = dsm_read_map[j];
00031 ch[k] = dsmby[i][j];
00032 }
00033 int nt=0;
00034 for(int k = 0;k < 5;k++) {
00035 int nby = 3 * k;
00036 int hi_tower = (ch[nby]) & 0x3f;
00037 int sum_tower = ((ch[nby]>>6) & 0x3) + (((ch[nby+1]) & 0xf) << 2);
00038 int it = tower_map[nt] + 10*(patch);
00039 if (HighTower) HighTower[it] = hi_tower;
00040 if (PatchSum) PatchSum[it] = sum_tower;
00041 nt++;
00042 hi_tower = ((ch[nby+1]>>4) & 0xf) + (((ch[nby+2]) & 0x3) << 4);
00043 sum_tower = ((ch[nby+2]>>2) & 0x3f);
00044 it = tower_map[nt] + 10*(patch);
00045 if (HighTower) HighTower[it]=hi_tower;
00046 if (PatchSum) PatchSum[it]= sum_tower;
00047 nt++;
00048 }
00049 }
00050 return 1;
00051 }
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00057 int BEMC_DSM_L1_decoder(const unsigned short* rawDsmL1, int* HighTowerBits, int* PatchSum) {
00058 if (!rawDsmL1) return 0;
00059 int ch[] = {3, 2, 1, 0, 7, 6, 5, 4};
00060 for (int idsm = 0;idsm < 6;idsm++) {
00061 for (int ichannel = 0;ichannel < 6;ichannel++) {
00062 unsigned short channelData = rawDsmL1[(idsm * 8) + ch[ichannel]];
00063 if (HighTowerBits) HighTowerBits[(idsm * 6) + ichannel] = (channelData >> 10) & 0x3;
00064 if (PatchSum) PatchSum[(idsm * 6) + ichannel] = channelData & (((ichannel == 2) || (ichannel == 3)) ? 0x1f : 0x3f);
00065 }
00066 }
00067 return 1;
00068 }
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00073
00074 int BEMC_DSM_L2_decoder(const unsigned short* rawDsmL2, int* HighTowerBits, int* PatchSumBits, int* PatchSum) {
00075 if (!rawDsmL2) return 0;
00076 int ch[] = {3, 2, 1, 0, 7, 6, 5, 4};
00077 int JP[] = {6, 7, 8, 9, 10, 11, 0, 1, 2, 3, 4, 5};
00078 for (int ich = 0;ich < 6;ich++) {
00079 unsigned int data = rawDsmL2[ch[ich]];
00080 if (HighTowerBits) {
00081 HighTowerBits[JP[(ich * 2) + 0]] = (data >> 12) & 0x3;
00082 HighTowerBits[JP[(ich * 2) + 1]] = (data >> 14) & 0x3;
00083 }
00084 if (PatchSumBits) {
00085 PatchSumBits[JP[(ich * 2) + 0]] = (data >> 8) & 0x3;
00086 PatchSumBits[JP[(ich * 2) + 1]] = (data >> 10) & 0x3;
00087 }
00088 if (PatchSum) {
00089 PatchSum[ich] = (data >> 0) & 0xf;
00090 }
00091 }
00092 return 1;
00093 }
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00101 int BEMC_DSM_L3_decoder(const unsigned short* rawDsmL3, int* HighTowerBits, int* PatchSumBits, int* BackToBackBit, int *JPsiTopoBit, int *JetPatchTopoBit) {
00102 if (!rawDsmL3) return 0;
00103 unsigned int data = rawDsmL3[0];
00104 if (HighTowerBits) HighTowerBits[0] = (data >> 2) & 0x3;
00105 if (PatchSumBits) PatchSumBits[0] = (data >> 0) & 0x3;
00106 if (BackToBackBit) BackToBackBit[0] = (data >> 4) & 0x1;
00107 if (JPsiTopoBit) JPsiTopoBit[0] = (data >> 5) & 0x1;
00108 if (JetPatchTopoBit) JetPatchTopoBit[0] = (data >> 6) & 0x1;
00109 return 0;
00110 }
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00113
00114 int getFEEpedestal(float towerPedestal, float pedestalShift, bool debug) {
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00144 char buffer[10];
00145 int scale10bits = 4;
00146 int operationBit = 1;
00147 double ped1 = towerPedestal - pedestalShift;
00148 if (ped1 < 0) {
00149 ped1 = -ped1;
00150 operationBit = 0;
00151 }
00152 double value2 = ped1 / scale10bits;
00153 sprintf(buffer, "%3.0f", value2);
00154 int value1 = atoi(buffer);
00155 value2 = ped1 - value1 * scale10bits;
00156 if (value2 > 2) {
00157 value2 = value1 + 1;
00158 sprintf(buffer, "%3.0f", value2);
00159 value1 = atoi(buffer);
00160 }
00161 if (value1 > 15) {
00162 sprintf(buffer, "%3.0f", double(value1 - 11) / scale10bits);
00163 int value3 = atoi(buffer);
00164 value3 *= scale10bits;
00165 value2 = value1 - value3;
00166 sprintf(buffer, "%3.0f", value2);
00167 value1 = atoi(buffer);
00168 }
00169 int value = 0;
00170 if (operationBit == 1) {
00171 value = (value1 & 0x0F) | 0x10;
00172 }
00173 if (operationBit == 0) {
00174 value = (value1 & 0x0F);
00175 }
00176 if (debug) cout << "Calculating FEE pedestal: pedAdc = " << towerPedestal << ", shift = " << pedestalShift << "; PED = " << value << endl;
00177 return value;
00178 }
00179
00180 void simulateFEEaction(int adc, int ped, int bitConv, int &ht, int &pa, bool debug) {
00181
00182 int operationBit = ped & 0x10;
00183 int pedestal = ped & 0x0F;
00184 int adc1 = adc >> 2;
00185 int adc2 = operationBit ? (adc1 - pedestal) : (adc1 + pedestal);
00186 int adc3 = adc2 >> 2;
00187 pa = adc3;
00188 if (bitConv == 0) {
00189 ht = adc2;
00190 } else if (bitConv == 1) {
00191 int adc4 = ((adc2 >> 1) & 0x1F) | ((adc2 & 0x03C0) ? 0x20 : 0);
00192 ht = adc4;
00193 } else if (bitConv == 2) {
00194 int adc4 = ((adc2 >> 2) & 0x1F) | ((adc2 & 0x0380) ? 0x20 : 0);
00195 ht = adc4;
00196 } else if (bitConv == 3) {
00197 int adc4 = ((adc2 >> 3) & 0x1F) | ((adc2 & 0x0300) ? 0x20 : 0);
00198 ht = adc4;
00199 }
00200
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00204
00205 }
00206
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00208
00209 void simulateFEELUT(int sum, int formula, int lutScale, int lutPed, int lutSigma, int lutUsePowerup, int parameter4, int parameter5, int numberOfMaskedTowers, int pedestalShift, int &lut, bool debug) {
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00275 if (!((sum + lutPed) & ~0x7F) && (formula == 2) && (lutScale == 1) && (!lutSigma) && (lutUsePowerup) && (pedestalShift == 24)) {
00276
00277 static int commonLUT[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
00278 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
00279 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
00280 60, 61, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62,
00281 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62,
00282 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62};
00283
00284 lut = commonLUT[sum + lutPed + numberOfMaskedTowers];
00285 return;
00286 }
00287
00288 float scale = lutScale;
00289 if (formula == 1) {
00290 if (numberOfMaskedTowers != 16) {
00291 scale *= (16.0 - numberOfMaskedTowers) / 16.0;
00292 } else {
00293 scale = 1;
00294 }
00295 }
00296 float ped = lutPed;
00297 if (lutUsePowerup) ped += 15;
00298 if (formula == 2) {
00299 ped -= numberOfMaskedTowers * ((pedestalShift - 8.0) / 16.0);
00300 }
00301 float value = (sum - ped) / scale;
00302 if (value < 0) value = 0;
00303 if (value > 62) value = 62;
00304 if (sum - ped < lutSigma) value = 0;
00305 lut = int(round(value));
00306 if (debug) cout << "Simulating LUT: sum = " << sum << ", formula = " << formula << ", lutPed = " << lutPed << ", lutScale = " << lutScale << ", lutUsePowerup = " << lutUsePowerup << ", numberOfMaskedTowers = " << numberOfMaskedTowers << ", pedestalShift = " << pedestalShift << "; LUT = " << lut << endl;
00307 }
00308
00309