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gl3Algorithm Class Referenceabstract
Inheritance diagram for gl3Algorithm:
gl3Cylinder gl3RICH gl3True

Public Member Functions

virtual int init ()
virtual int end ()
int process (gl3Event *event_in)
void incrementCounters ()
virtual int setParameters (int, int, int, int, int, float, float, float, float, float)
void setScaling (int preScale, int postScale)
void fillSummary (struct algorithm_data *dest)
virtual const int getAlgorithmID ()=0
virtual const char * getAlgorithmName ()=0
void showConfiguration ()

Protected Member Functions

virtual int decide ()=0

Protected Attributes

int priority
int GI1
int GI2
int GI3
int GI4
int GI5
float GF1
float GF2
float GF3
float GF4
float GF5
float SummaryData [10]

Detailed Description

Definition at line 29 of file gl3Algorithm.h.

The documentation for this class was generated from the following files: