localmon ratio back to 10

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From: Frank Geurts (geurts_at_rice.edu)
Date: Fri Jan 24 2003 - 12:23:41 EST


I talked to Tonko earlier today, it appears he found a bug in his code.
I put the localmon ratio back to the original value of 10.

So in bill's list of major changes (as to why we see a local trigger
efficiency drop), I think we need to add item d:

    d. Changes to tof01 code.

-frank


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