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gl3Cylinder Class Reference
Inheritance diagram for gl3Cylinder:

Public Member Functions

virtual int decide ()
virtual int setParameters (int, int, int, int, int, float, float, float, float, float)
virtual const int getAlgorithmID ()
virtual const char * getAlgorithmName ()
- Public Member Functions inherited from gl3Algorithm
virtual int init ()
virtual int end ()
int process (gl3Event *event_in)
void incrementCounters ()
void setScaling (int preScale, int postScale)
void fillSummary (struct algorithm_data *dest)
void showConfiguration ()

Additional Inherited Members

- Protected Attributes inherited from gl3Algorithm
int priority
int GI1
int GI2
int GI3
int GI4
int GI5
float GF1
float GF2
float GF3
float GF4
float GF5
float SummaryData [10]

Detailed Description

Definition at line 15 of file gl3Cylinder.h.

The documentation for this class was generated from the following files: